The War
Headlines
Movies
Screenshots
Alliance Community
2011: We're Back!

Alliance: The Silent War

Community Forums for Alliance: The Silent War
It is currently Sun Nov 28, 2021 4:09 pm




Post new topic Reply to topic  [ 235 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12
Author Message
 Post subject:
PostPosted: Thu May 31, 2007 12:08 am 
Offline
Master Sergeant
User avatar

Joined: Mon Jan 08, 2007 2:02 pm
Posts: 301
Yeah, but the quoted picture was of a Minimi. Just saying that concepts that might apply to that wouldn't neccesarily go for heavy mounted guns (I mean, an M2 held the record for long range sniping kill for a while there didn't it?). Depends if they're talking mechanical accuracy (what's the MoA of a MG?) or recoil etc.

Sorry if I got the wrong end of the stick.

I think aircraft gatling guns have some pretty steep restrictions on how often/long you can fire them at full RPM for fear of overheat, even with 3/5/6/7 barrels. Can't find exact tables but it's along the lines of x bursts of y seconds with z seconds cooldown kind of thing.

Hmmm. I think the crazy guy from HL2 had the right idea generally with his mechanical zombie mulchers.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu May 31, 2007 1:02 am 
Offline
2nd Lieutenant
User avatar

Joined: Sun May 28, 2006 2:54 pm
Posts: 592
Feanaro wrote:

If you have trouble swinging a three pound sword, I don't know what you guys are going to do with ten pound rifles.


for close up dirty fighting i'd rather have a Wakizashi then any Medieval sword

for one they were made far better and were alot sharper

most medieval swords were more used for beating the hell out of someone then cuting but that is manly because swords were near worthless against armored knights

_________________
Image
Image
Image
Sox's assistant and the number one grunt of the NZG
don't mess with a nation that needs medication


Top
 Profile  
 
 Post subject:
PostPosted: Thu May 31, 2007 8:24 am 
Offline
Master Sergeant
User avatar

Joined: Mon Jan 08, 2007 2:02 pm
Posts: 301
From the "reading" (well, only Wiki - I got interested while playing Fable) I've done polearms and hammers were more the thing for beating the hell out of armoured targets.

Some of the nastier ones also had hooks for pulling knights off their horses.

Fencing designed around fighting Armour had more thrusting than slashing.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 12:15 pm 
Offline
Sergeant First Class

Joined: Thu Aug 24, 2006 12:19 pm
Posts: 258
spm1138 wrote:
Just saying that concepts that might apply to that wouldn't neccesarily go for heavy mounted guns


It would be silly of me to say that an M60 acts just like a tripod mounted M2. So I agree with you there.

Quote:
(I mean, an M2 held the record for long range sniping kill for a while there didn't it?).


Yep. Another one of Carlos Hatcock's contributions to sniper history.

darkdragon wrote:
for one they were made far better and were alot sharper


Perhaps in the minds of one of the many Japanophiles.

Quote:
most medieval swords were more used for beating the hell out of someone then cuting


Swordfighting was not nearly so crude.

http://www.thearma.org/Manuals/talhoffer.htm
http://www.aemma.org/onlineResources/li ... ntents.htm

Quote:
swords were near worthless against armored knights


It was neither useless nor necessarily that useful. Most fights between sword wielding knights would have ended a dagger to the visor or something similar(if it went that far, of course). But there were techniques for fighting armored opponents and they didn't rely on bashing.

http://www.schielhau.org/talhoffer1459_ac_duel.html

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 4:02 pm 
Offline
2nd Lieutenant

Joined: Wed Dec 27, 2006 10:17 pm
Posts: 592
well he does have a slight point. swords from the orient were sharper, while swords from europe were heavier and slightly duller as they were meant to stab and stike armor instead of being able to slice.

_________________
No sigs makes threads load faster!


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 4:43 pm 
Offline
Major General
User avatar

Joined: Tue Jun 06, 2006 6:09 pm
Posts: 1312
Location: Texas
http://youtube.com/watch?v=2ynXBMgLEbM

Calm yourselves and watch this informative video.

_________________
Image
Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 8:56 pm 
Offline
Staff Sergeant
User avatar

Joined: Wed Aug 30, 2006 6:38 pm
Posts: 192
Actually, both european and japanese swords would be effective, but require totally different styles of fighting, different physical abilities, and different methods of killing. European swords are heavier, as said before, but they can still cut pretty well. They may not be as sharp as japanese, but the sheer momentum, boosted by the mass of the larger blade, will slice through a lot. and what it doesnt cut, it will bash. Its good for basically ripping a zombie in half (tricky to get it completely cut, but it will be close enough). Japanese swords are more focused on precise cutting. limbs are nothing to these swords, and theyre a lot smaller and lighter, so its a lot easier to direct. However, zombies have fairly good stamina, so either remove multiple limbs or decapitate, because the rib cage will prevent this weapon from effectively cutting in.

also, ive been thinking about pistol selection. I originally thought that a powerful pistol would be best, but I actually think stability is more crucial. while originally i was thinking an S & W 500, or a deagle, ive actually beenthinking of a C96 with a stock and slightly lengthened barrel, chambered 9mm. i figure its powerful enough to lay down pain, but the stock and barrel will get me those crucial headshots at slightly greater ranges.

heres my loadout so far: m14 rifle, cut down, with rails and in plastic (i know its ugly, but its a good gun), with bipod, flashlight, and a scope, 2x or 4x.

pistol would be the C96 mentioned above, I would try to fit on a spas 12, and a black ronin battle knife. love this thing.
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 9:13 pm 
Offline
Sergeant First Class

Joined: Thu Aug 24, 2006 12:19 pm
Posts: 258
Asia did not have exclusive rights to unarmored combat. [url=http://www.myarmoury.com/feature_jpn_armour.html]Neither did people run around in anything as silly as bamboo armor[/quote], except in very early times.

Colt .45 Killer wrote:
while swords from europe were heavier


They are in the same weigh range of about 2-3 pounds and some ounces, with katanas being slightly lighter, in general. But you can't classify centuries of swords with such sweeping statements.

http://bjorn.foxtail.nu/vm_eng.htm
A virtual museum. None of the longswords or arming swords weighs more than 3lbs 11 ounces. See "sword, c. 1400," which doesn't even weigh 2 pounds.

Quote:
as they were meant to stab and stike armor instead of being able to slice.


First they were meant for bashing, now for stabbing. Swords are not generic. There were swords made with the thrust in mind, swords for the cut, and hybrids of the two. See the Oakeshott typology.

http://www.oakeshott.org/Typo.html

DerMann wrote:
Calm yourselves


Who's not calm? I'm calm. ARE YOU SAYING I CAN'T HANDLE A LITTLE STRESS, HUH? I'M FINE, OKAY?

Haro wrote:
both european and japanese swords would be effective, but require totally different styles of fighting, different physical abilities, and different methods of killing.


Swordsmen of both European and Asian strains often find more common ground than you would think. Katana phreaks often comment about the similarity of the Longswordophile's art to their own(and vise versa). See swordforum.com or myarmoury.com .

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 10:47 pm 
Offline
2nd Lieutenant
User avatar

Joined: Sun May 28, 2006 2:54 pm
Posts: 592
Feanaro wrote:

Swordfighting was not nearly so crude.



true a real sword fight is using every last bit of your weapon it isn't just cutting or stabbing it's everything put together what ever it takes to win

Feanaro wrote:

It was neither useless nor necessarily that useful. Most fights between sword wielding knights would have ended a dagger to the visor or something similar(if it went that far, of course). But there were techniques for fighting armored opponents and they didn't rely on bashing.




true but the mane technique i've heard about is to bash their helmet tell they fall down then stab through a joint

Haro wrote:

both european and japanese swords would be effective, but require totally different styles of fighting, different physical abilities, and different methods of killing.



well it's the fighting style is very similar and the physical abilities well the only trust difference in that is if your wearing the heavy medieval armor of the lighter leather armor

it may require different techniques but that is simply because a katana is basicly a big razer blade it will not cut simply by hitting something with it


Feanaro can comment on whether a long sword can or not i don't know when it came to european weapons i was more interested in the axes , maces and pole arms

the biggest difference in fighting styles are between pole arms ,sword,axes and maces

oh by the way feanaro the claymore is the heavy bashing sword is it not it's been a long time sense i've studied on this subject

_________________
Image
Image
Image
Sox's assistant and the number one grunt of the NZG
don't mess with a nation that needs medication


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 11:08 pm 
Offline
Captain
User avatar

Joined: Tue Jun 06, 2006 6:28 pm
Posts: 999
Location: Houston, Texas
DerMann wrote:
http://youtube.com/watch?v=2ynXBMgLEbM

Calm yourselves and watch this informative video.


You're Welcome For Showing you it :D

_________________
-Leader of the DAP
-Head of Transportation
-Guinea Pig for the Entire NZG
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 11:12 pm 
Offline
Sergeant First Class

Joined: Thu Aug 24, 2006 12:19 pm
Posts: 258
darkdragon wrote:
true but the mane technique i've heard about is to bash their helmet tell they fall down then stab through a joint


The main technique for a good chunk of the time was to simply not kill the other guy. Get the upper hand, he surrenders, and you make some money.

Quote:
Feanaro the claymore is the heavy bashing sword is it not it's been a long time sense i've studied on this subject


The claymore is bigger than the average longsword but only entry level length in the "really freaking huge sword" class of swords(aka two-handers).

Image

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 02, 2007 11:18 pm 
Offline
2nd Lieutenant
User avatar

Joined: Sun May 28, 2006 2:54 pm
Posts: 592
yeah the 2 handers are the ones you really wouldn't wanna go using on zombies you'd be tired long befor you'd be safe ya think

i'd still say if anything a short sword would cut it though you'd some kidna protection from geting bit

oh yeah sorry guys about the you know horred grammer i did fail english by the way in every grade

_________________
Image
Image
Image
Sox's assistant and the number one grunt of the NZG
don't mess with a nation that needs medication


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jun 03, 2007 1:16 am 
Offline
Major General
User avatar

Joined: Tue Jun 06, 2006 9:59 pm
Posts: 1027
Location: Houston, TX
DerMann wrote:
http://youtube.com/watch?v=2ynXBMgLEbM

Calm yourselves and watch this informative video.




Heh, I wonder if anyone has made a video in lieu of that but based on the Survival Guide...

_________________
Image
"Dream a little bit
This is the kush to your lighter"

The NZG Specialist, Stick Wielder, Shotgun Extraordinaire


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jun 03, 2007 8:36 am 
Offline
Sergeant Major
User avatar

Joined: Tue Nov 14, 2006 10:30 pm
Posts: 431
Location: Hot, hot FL
DerMann wrote:
http://youtube.com/watch?v=2ynXBMgLEbM

Calm yourselves and watch this informative video.


Thanks guys, that was very informative and utterly mind-blowing.

God, I love European humor...

_________________
!!


Top
 Profile  
 
 Post subject: Re:
PostPosted: Wed Aug 15, 2012 12:30 am 
Offline
Master Sergeant
User avatar

Joined: Sat Jul 01, 2006 10:51 am
Posts: 284
Location: Mass
[quote="DEFkon"]Yeah i was also thinking of something more of a Zombie Campaign as well.

Here's what i came up with already (adapted from a gametype i suggested in the official suggestion forum)

Basically each scenario breaks down into a number of rounds. The first round is the crap hits the fan round. For multi-play players are spawned randomly around the map. Hopefully this is sorta like you out doing your daily thing. Thankfully as a wise and law-abiding (or not) citizen you happen to have your sidearm on hand. All players start with at least a sidearm of choice. (perhaps limited by the era or region or both) All scattered around the map would be important resources. Food & Water, aditional ammo - weapons, 1st aid kits ect. And there would be at least one, if not more "safe houses". In order to proceed to the next round All (living) players must lock themself in a safehouse. Players are allowed to collect more than one package, and as such people could try to teamup to have a food shopper, a weapon scavenger ect ect. Supplies would be randomly placed but in logical locations. Food pantry, shopping centers, diners ect. -- Gun Shop, wallmart... err i mean mega store, police station, On zombified police & army, ect ect. Once all the players are locked up safe the round ends.

The next round starts up and players that are in the same safe houses are allowed to barter and trade their resources. Players with food and water will start the round with a full stamina bar (effects how steady your aim is, how much you can run, carry ect ect.) Medical supplies would heal basic injuries. (health bar) Any player having a zombie bite will still remain infected however other players will not be able to determin this. Ammo and weapons can of course be traded or given. Players that failed in the previous round will respawn in empty safehouses with a no food penalty, and with only their basic sidearm. (maybe they can opt to start in a safehouse that others are residing in but at the cost of their weapon... so that the others would be forced to give him/her an extra one if they had one...?)

The round starts and the basic goal is again to try and restock while defending the safe house. Some safe houses are better than others in this reguard, and there's no restriction that you have to return to the same safehouse you started in. For the first few rounds it might be nice to let the players have electricity... allowing for tv & radio reports, lights, and Cell Phone useage (allows player the ability to chat with others they have met when outside of shouting ranges)

-- The next few rounds could be considered "filler" rounds as the server may opt to allow for more scavaging, and teamwork, or factions to arise over the dwindlying supplies.

-- On the final round, players are told they have to evacuate. (operating radio / tv, loudspeaker, banners on airplanes ect ect.) Military forces will have evac points setup and defended, but other routes for evac can be possible (airport/seaport?) After that a new map enters rotation?

(suggestions, better ideas, ect?)[/quote]

It's funny looking back at these ideas for zombie mods / modes. Especially when you consider they were from 2006 and pre-date titles like Left 4 Dead (2008) or Call of Duty's Zombie modes (2008). Man we were ahead of the curve!!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 235 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12


Who is online

Users browsing this forum: Majestic-12 [Bot] and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group