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PostPosted: Mon Aug 14, 2006 10:55 pm 
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i make a better assistant then a leader power goes to my head

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PostPosted: Mon Aug 14, 2006 10:56 pm 
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Spiffinz wrote:
darkdragon wrote:
i'm sox underling if you haven't figured that out i have my post and i'm sticking too it


I guess that works. Youll make a fine assistant Dark. Mustve missed that... oh well.

I wonder if Big wants to be in R&D.


*response to Dermann (yall posted as I was typing the last post, had to edit) >_<* :

Good progress. Have you come up with a way to keep the person in the suit hydrated? Like through a water recipticle located in the suit? By the way.. I had this idea.. What if there was a built in system thats in the suit, that injects poison that attacks the nervous system, basically killing the brain, in the event that one should become infected? There would have to be, of course, a way for the suit to detect the virus once it was in the blood stream. The poison would release once the person "died" the first time, and would destroy the brain. Thus making the body unable to re-animate and become a zombie. It should be noted that immediant release of the poison is not reccomened, seeing as how the infected person may not want to die while they are still a person.


Just an idea I had..


I don't know if you read it (I edited it a minute or two after I posted)

Quote:
Also, there are velcro straps for securing a CamelBak type device on your back, and a hole in which a water tube can pass through. This is standard on all suits, and each water bladder holds approximately 3 litres of liquid.


The idea about the poison is an extremely good idea. Perhaps if there is pulse indicator built into the neck guard, the suit could automatically administer said poison a few seconds after the average pulse is at 0. It seems pretty siimpe to me.

As for practice, we need a lot of bowling pins. Or we can just get silhouette targets, and only shots to the head will count.

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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PostPosted: Mon Aug 14, 2006 10:56 pm 
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darkdragon wrote:
i make a better assistant then a leader power goes to my head


Learn your place underling! *pokes Dark with a broom*


hehe... just kidding.. no but seriously... or am I?... 8-)


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PostPosted: Mon Aug 14, 2006 11:01 pm 
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better watch it spiff the last guy who poked me got his arms broke

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PostPosted: Mon Aug 14, 2006 11:02 pm 
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Was the last guy capable of roundhouse kicking you in tha face while shooting at you with a shotgun?

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PostPosted: Mon Aug 14, 2006 11:07 pm 
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no but i did leave out the fact he poked my gf at the time too if you know what i'm geting at :roll:


she got zombified afew years back so did he i just ran and let them rot

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PostPosted: Mon Aug 14, 2006 11:09 pm 
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Let us not squable amongst ourselves, for this is what usually kills survival groups.

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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PostPosted: Mon Aug 14, 2006 11:10 pm 
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Indeed.



btw Der, your new sig made me chuckle, so I made my own :D




*edit* I gotta go to bed gotta write a book repo....er.... a report on NZG for the governent. Ill get back to yall once im done.

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PostPosted: Mon Aug 14, 2006 11:14 pm 
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guess your right



hey no fair i can't think of one :oops:

oh yeah der how is the new guns coming and the new zombie brain seeking bullets

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 Post subject:
PostPosted: Mon Aug 14, 2006 11:44 pm 
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Multi-purpose bullet

It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips.


Gun that shoots swords

A bullet can travel longer distances because of its aerodynamic design. But really, how many times have you needed to shoot someone from that far away? Besides, the ammunition you use is equal to the size of your penis. If you're a real man, you'll ditch that trash and instead use swords as ammo. While a dead man with several dozen bullet holes can strike fear in most people, a dead man with several dozen swords will cause nothing short of pure terror and panic. Besides, think of how much work you'll save the poor autopsy performer.


Tank-a-pult

The Tank-a-pult is a catapult that launches entire tanks at your enemies; the deadliest being the Flying Steamroller Tank-a-pult with a flamethrower mounted on the front....


Gorillas on PCP

Seriously, fucking think about it, you just let them go and get the hell out. Who wants to try and stop those things? Mini king-kongs really.


Head A'Sploder

This weapon is probably one of the most fiendish things concieved by man. This weapon launches geometric attacks in the form of two-dimensional squares. When your enemy sees this, they go "WTF?!" because they can't conceive anything that's smaller than three dimensions. Therefore, their head will a'splode (not explode as many would think), disintegrating into many two dimensional lines. Just remember, while firing said weapon that you look away, for if you see the two dimensional square, your head will a'splode too.


Rocket pike

This is a pike that can travel through air by rocket fuel. It's similar to the javelin, but it goes much faster and much farther. As shown in this picture this weapon was first used at the battle of Hastings. Using this weapon (and a large number of H-bombs) William the conqueror was able to defeat the combined Anglo-Saxon, Celtic, and Nazi armies in the rolling fields of England.

I'll post more later.

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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 Post subject:
PostPosted: Tue Aug 15, 2006 12:12 am 
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now all you need to do is come up witha bullet that can kill a zombie chuck norris

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PostPosted: Tue Aug 15, 2006 11:53 am 
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Excellent work team.

Special thanks to DerMann for making sure that we're prepared for all future zombie threats. Some didn't get past logistics (those darn bean counters), but the Tank-a-pult and rocket pike have been placed into full production. The sword gun has been scaled back to a hand held dagger gun after initial tests found the ammo too cumbersome for even the hardier NZG soldiers to carry, however a crew mounted belt fed sword gun is in a preliminary design phase for mounting on Humvees and Blackhawks. DerMann or myself will keep you posted on its development.

Also, on an administrative front, it seems that our Gorilla training (before any PCP administering) is taking too many resources away from the National Zombie Guard combat training. We need to either find a volunteer to head up the Drugged-out Ape Platoon (DAP) training or we'll have to put the program on hold until we've expanded our infrastructure enough. Any takers?


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PostPosted: Tue Aug 15, 2006 12:01 pm 
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Big is the designated guiney pig, he gets waffles out of it, so we'll use him... whenever the hell he shows up. lazy bastard...


anywho, Sox, make a sig like Der's and mine. Dark is working on one, he cant think of what to say.


Anywho, what we need is bolters, like in warhammer 40k, that shoots explosive ammo to utterly destroy dozens of zombies.

I finished my report btw, weve gotten the green light guys :D.

Seeing as how the zombie suits have not yet been tested (shakes fist at Big), we may have to settle with arming the recruits with the standard flak vests and kevlar armor for the time being. A Rapid Respone Radio operator is still needed, as is someone to head up the Transportation Department, which is key to the Rapid Response squads effectiveness.

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PostPosted: Tue Aug 15, 2006 1:20 pm 
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I nominate Bigdaddy to fill the following positions:

-Leader of the DAP
-Head of Transportation
-Guinea Pig for the Entire NZG

I have an update on the sword/dagger gun. We have now modified it so that there are two versions; a vehicle mounted version and a heavy infantry version.

The vehicle mounted version will fire scaled down claymores (the swords, not the mines) at a velocity of 2000 FPS. The swords will not have barbed blades so the possibility of reusing them is possible. Interestingly enough, they will not be fired by gun powder. They will incorporate a Magnetic Acceleration System (MAS for short). The magnets will be electrically powered, and have to be recharged every 1000 swords. It will be fed from either a belt of 120 or a box containing a belt of 100. Fires in full auto, 3 round burst, and semi-automatic.

The heavy infantry weapon will fire scaled down versions of the popular Fairbairn Sykes commando dagger. It will use the same MAS to power it, except the battery has been scaled down for reasons of mobility and can only fire 450 rounds before having to be recharged. It is magazine fed from the left side. Each magazine holds 20 mini Sykes. It's body is basically based of the FG42. It will weigh about 20 pounds unloaded. Optional scopes are availible, and a permanent bipod is affixed under the barrel. Fires in either single shot or two-round burst.

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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PostPosted: Tue Aug 15, 2006 1:21 pm 
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Can I be the Weapons Specialist in this NZG?

Cmon, you can quiz me if you want to ;)

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 Post subject:
PostPosted: Tue Aug 15, 2006 1:36 pm 
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When was the first semi-automatic rifle designed by the Germans?

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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PostPosted: Tue Aug 15, 2006 1:44 pm 
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DerMann wrote:
I nominate Bigdaddy to fill the following positions:

-Leader of the DAP
-Head of Transportation
-Guinea Pig for the Entire NZG.


DAP ? My brain isnt working... He shall be guiney pig, and head of transportation if hes up to it. He can also be assistant weapons advisor/specalist.



Ok Silent, if you were up against a horde of 200 zombies, and you had to hold them back for a bit, while the rest fo the team evacuated some survivors, what would be the right weapon for the job? An m249, or an m240?

*edit* beat me to it Derr :D

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 Post subject:
PostPosted: Tue Aug 15, 2006 1:45 pm 
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Silent wrote:
Can I be the Weapons Specialist in this NZG?


Your on the field zombie dispatching capabilities are enough to qualify you for the position. You've been thus ordained and will be overseeing recruit weapon familiarization and marksmanship training. Good test results however would allow for higher responsibilities with regards to soldier training on non-official weapons and ordinance.

Spiffinz wrote:
DAP ? My brain isnt working...

The Drugged-out Ape Platoon.

Excellent progress on the blade launchers, that's the kind of quick turn-around and ingenuity that makes me proud to be a part of the NZG. Early trials of both versions have been extremely positive, and they've thus been officially incorporated as the M137 Mini-Der and M138 Der. Most impressive has been the ultra quiet operation of the MAS, allowing the swift and effective dispatch of zombie units without attracting undead reinforcements. The only request from early testing crews of the M138 is for a quick release latch on the upper receiver housing to allow for expedited claymore belt swapping.

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Last edited by AllianceEric on Tue Aug 15, 2006 1:51 pm, edited 1 time in total.

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PostPosted: Tue Aug 15, 2006 1:49 pm 
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Indeed. The MAS version will be very well suited to our stealth and scouting teams. Which, by the way, needs more volunteers. Unfortunately, the cost of each of these guns is quite high, so they will have to be issued to select elite squads.



And welcome to the team Silent. Your skills will be much needed when traning new recruits.

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"Dream a little bit
This is the kush to your lighter"

The NZG Specialist, Stick Wielder, Shotgun Extraordinaire


Last edited by Spiffinz on Tue Aug 15, 2006 1:50 pm, edited 1 time in total.

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PostPosted: Tue Aug 15, 2006 1:49 pm 
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The quick latch will be incorporated ASAP, and weapons without it will be converted. Except for 5 which will be sold to various museums (and I'll keep one as a trophy).

Edit*

I believe that the M-137 Mini-Der should be the official weapon of the NZG SUDS (Special Unit of Destroying and Searching).

I'm working on making a version that is cheaper and easier to mass produce at the moment.

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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