Alliance: The Silent War
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Bayonets
https://www.alliancethegame.com/community/viewtopic.php?f=2&t=714
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Author:  Beryl 96 [ Mon Mar 26, 2007 11:06 pm ]
Post subject:  Bayonets

Hey, do you guys think it'd be possible to get bayonets(fixed bayonets) included in the game, I've always wanted to run up to some1 in a game and instead of a bash, stab them w/ my bayonet... pretty please. :shock:

Author:  Bigdaddy [ Mon Mar 26, 2007 11:36 pm ]
Post subject:  Re: Bayonets

Beryl 96 wrote:
Hey, do you guys think it'd be possible to get bayonets(fixed bayonets) included in the game, I've always wanted to run up to some1 in a game and instead of a bash, stab them w/ my bayonet... pretty please. :shock:


Yeah I loved doing that in dod 1.3 :D

Author:  Michael Kane [ Tue Mar 27, 2007 2:51 am ]
Post subject: 

If you're gonna bring DoD into it, the Garand/K43 smack is about ten times more satisfying than the bayonet kill. *WHABONK*

:lol:


Still, bayonets would be pretty fun, and a somewhat stealthier kill I'd think. Were they discussed earlier? I thought so, but I could be off.

Author:  D_LaMz [ Tue Mar 27, 2007 6:00 pm ]
Post subject: 

2 ft mosin bayonet ftw.

Author:  Colt .45 Killer [ Thu Mar 29, 2007 12:51 am ]
Post subject: 

only if i can mount a bayonet on my anti tank rifle... dont think i wont!

Author:  car2nage [ Mon Apr 09, 2007 5:04 pm ]
Post subject: 

Actually, WW1 Mosin-Nagants had to be used with the bayonet, since that's where the sight was.

Author:  Spiffinz [ Mon Apr 09, 2007 6:19 pm ]
Post subject: 

car2nage wrote:
Actually, WW1 Mosin-Nagants had to be used with the bayonet, since that's where the sight was.



Uhhh... I don't think so. The sights certainly aren't on the bayonet. I believe you are thinking of the m44, which was said to be more accurate with the bayonet extended.

Author:  car2nage [ Tue Apr 10, 2007 5:39 pm ]
Post subject: 

Oops... :oops: What I meant was that the rifle was zeroed for use with the bayonet. Taking it off would require it to be re- zeroed.

Author:  Bidiot [ Wed Apr 11, 2007 12:03 am ]
Post subject: 

that shouldn't be a big deal, as long as you keep the same sigh picture when you fire, you should be set.

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