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PostPosted: Sat May 27, 2006 7:28 pm 
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Will there be dual-wielding weapons in Alliance?


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PostPosted: Sat May 27, 2006 7:36 pm 
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I was wondering the same thing.


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PostPosted: Sat May 27, 2006 7:42 pm 
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If so I hope its in a "Im going to die so I migh as well go down in a blaze of glory, Butch Cassidy and the Sundance Kid, kinda way."

I cant hit squat like that anyway. If yall can actualy shoot like that more power to ya.

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PostPosted: Sun May 28, 2006 12:52 am 
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We haven't finalized the decision, but it's a very, very SLIM possibility. It's just not something you'd really every want to do in real life and it would also be very ineffective to actually do in Alliance if we included it, so we probably won't take the time to actually code it in.


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PostPosted: Sun May 28, 2006 11:31 am 
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Sox34 wrote:
We haven't finalized the decision, but it's a very, very SLIM possibility. It's just not something you'd really every want to do in real life and it would also be very ineffective to actually do in Alliance if we included it, so we probably won't take the time to actually code it in.


I do like that look of that slim, I would hate Duel weilding.

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PostPosted: Sat Jun 03, 2006 9:14 am 
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Our LtCol sayd that he met a couple of spooky intelligence officers when he was in Afganistan, and they showed him dual wielding(John Woo was on the way to fame at that time). He told me it may be useful only for illegal intelligence operations, wet work, when you need to engage multiple targets in Close-Quarters while you came there from a peaceful street. The theory behind it is somehow like what I later saw in Equilibrium - after 4-5 years of trainings you no longer need to aim in CQ at all because you begin to, well, feel the position of your body and enemy's positions. This makes dual wielding a shooters legend, if not a fairy tale :)

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PostPosted: Sun Jun 04, 2006 4:37 am 
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Tango Lima 832 wrote:
Our LtCol sayd that he met a couple of spooky intelligence officers when he was in Afganistan, and they showed him dual wielding(John Woo was on the way to fame at that time). He told me it may be useful only for illegal intelligence operations, wet work, when you need to engage multiple targets in Close-Quarters while you came there from a peaceful street. The theory behind it is somehow like what I later saw in Equilibrium - after 4-5 years of trainings you no longer need to aim in CQ at all because you begin to, well, feel the position of your body and enemy's positions. This makes dual wielding a shooters legend, if not a fairy tale :)


Is your Lt. Col also the door gunner on the space shuttle?


For the love of god, don't put in dual weilding...


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PostPosted: Sun Jun 04, 2006 10:38 am 
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outofstep wrote:
Tango Lima 832 wrote:
Our LtCol sayd that he met a couple of spooky intelligence officers when he was in Afganistan, and they showed him dual wielding(John Woo was on the way to fame at that time). He told me it may be useful only for illegal intelligence operations, wet work, when you need to engage multiple targets in Close-Quarters while you came there from a peaceful street. The theory behind it is somehow like what I later saw in Equilibrium - after 4-5 years of trainings you no longer need to aim in CQ at all because you begin to, well, feel the position of your body and enemy's positions. This makes dual wielding a shooters legend, if not a fairy tale :)


Is your Lt. Col also the door gunner on the space shuttle?


For the love of god, don't put in dual weilding...


I have faith in the designers... of course I say to them in case I am mistaken: For the love of god, don't put in dual weilding...

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PostPosted: Tue Jun 06, 2006 6:54 am 
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Quote:
Is your Lt. Col also the door gunner on the space shuttle?

Man, I told that its a fairy tale

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PostPosted: Tue Jun 06, 2006 8:55 pm 
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I have a book called "FIREPOWER: INFANTRY WEAPONS". Near the end of the book, they have a section entitled "The Guns of August". It's about pistols in WWI. There's a quote from a WWI veteran, and it might be of some interest (as a note, he's talking about raiding trenches, so it'd be CQB):

Quote:
I had a bayonet in one hand and a revolver (most probably a Webley) in the other. You see, I used to shoe horses before I joined up and had powerful strong wrists, and it was not a great hardship for me to fire one of those big heavy revolvers. They had a kick like a horse but if you hit a man with a bullet from one of them he gave no more trouble...."


Perhaps one could use a bayonet and a pistol (perhaps even two pistols if you can). That'd be more effective than dual pistols in my opinion.


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PostPosted: Wed Jun 07, 2006 11:15 am 
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Let me elaborate a bit. We have no current plans of putting in dual wielding. What I was trying to imply with emphasizing how SLIM the possibility was, is that we'd only put it in for shits and giggles if we've already implemented just about all the items on our optional features list (as there would really never be a situation where you'd actually want to use it for any kind of actual tactical advantage).

To have any chance of hitting even the side of a barn, you'd need two small caliber pistols. Even then, firing accurately with a single higher caliber pistol or actually using a shotgun (which is why they are also referred to as trench guns) would be the way to go.


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PostPosted: Wed Jun 07, 2006 8:05 pm 
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I've shot dual 1911's, it's not that difficult. I could hit a man sized target at about thirty paces. My friends dad emptied dual 1911's into a Coke can about twenty-five paces away, and never missed a shot. Let us not forget that most, if not all, pistol shooting in the first half of the 20th century was done with one hand.

But then again, dual wielding is not normally done by the military (for good reasons, I believe), but it is easily attainable, not imposible.


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PostPosted: Wed Jun 07, 2006 10:31 pm 
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That's definitely true. My main point wasn't so much whether or not it's possible, mainly whether or not you're better off doing so. Like you said, there's a reason that militaries don't teach you to do so.

Considering it would add more development time on our end for something that isn't exceedingly useful, it simply isn't likely that dual wielding will find its way into Alliance. Granted, this kind of feature improvement is tailor made for the mod community, as it would be a rather insular change to make.


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PostPosted: Thu Jun 08, 2006 1:07 am 
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DerMann wrote:
I've shot dual 1911's, it's not that difficult. I could hit a man sized target at about thirty paces. My friends dad emptied dual 1911's into a Coke can about twenty-five paces away, and never missed a shot. Let us not forget that most, if not all, pistol shooting in the first half of the 20th century was done with one hand.

But then again, dual wielding is not normally done by the military (for good reasons, I believe), but it is easily attainable, not imposible.


It's not EVER done by the military because it's idiotic, inconsistent, and wasteful.

And it looks stupid.

:)

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PostPosted: Thu Jun 08, 2006 2:19 am 
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Funny, my friend's dad is a Lieutenant Colonel in the US Army (active if I may say, he just came back from Kosovo).

I really don't want dual wielding in this game, but I'm trying to defend it in real life (civilian, not military use). You wouldn't want this to end up like Halo 2...


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PostPosted: Tue Jun 13, 2006 1:49 am 
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Bidiot wrote:
Sox34 wrote:
We haven't finalized the decision, but it's a very, very SLIM possibility. It's just not something you'd really every want to do in real life and it would also be very ineffective to actually do in Alliance if we included it, so we probably won't take the time to actually code it in.


I do like that look of that slim, I would hate Duel weilding.


same, but since it is possible in real life, i think it should be possible in this game, but that is just up to the DEv's i guess. it is very hard to shoot that way tho, and very inefective unless you are fighting in houses at close quarters


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PostPosted: Thu Jun 29, 2006 3:14 am 
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WOW !!! "DUAL WILD"sounds like a great idea of extra stuff into the game script... When you have done all of the game missions and operations. "DUAL WILD" should be one of the few extra stuffs to be unlocked, for example. Dual MAC's or Uzi's... LOL = FUN !!!

:P


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PostPosted: Sat Jul 01, 2006 10:45 pm 
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Yeah, even though it might be pretty ineffective, it can be done in real life and it should be incorperating into alliance if only becasue it is a tremendous amount of fun. :D

Aisde from being able to carry two of the same SMG or pistol, it would be nice if you could create combos of different pistols, different SMGs, and the "SMG and pistol" combination.

IMO, size should be a factor. To that end, the MP5 is probably going to be too big and bulky to dual wield.


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PostPosted: Sun Jul 02, 2006 12:05 am 
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Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?

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PostPosted: Sun Jul 02, 2006 6:25 am 
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Zammo wrote:
Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?
Laura Croft had something that could do it lol :lol:

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