The War
Headlines
Movies
Screenshots
Alliance Community
2011: We're Back!

Alliance: The Silent War

Community Forums for Alliance: The Silent War
It is currently Thu Dec 02, 2021 2:52 am




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 105 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject:
PostPosted: Sun Jul 02, 2006 11:09 am 
Offline
Lieutenant Colonel
User avatar

Joined: Sat May 27, 2006 11:22 pm
Posts: 1826
Location: Hayward, Cali
Zammo wrote:
Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?

See max Payne 2 for the reloading scheme. :D


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jul 02, 2006 6:28 pm 
Offline
Corporal
User avatar

Joined: Fri May 26, 2006 12:45 pm
Posts: 79
AeroCmdr wrote:
Zammo wrote:
Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?
Laura Croft had something that could do it lol :lol:


What stick one of the guns inbetween her tits. :lol:

_________________
Only the dead have seen the end of the war. - Plato


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jul 03, 2006 12:02 pm 
Offline
Four Star General
User avatar

Joined: Fri May 12, 2006 5:05 pm
Posts: 1071
Location: New York, NY
I might as well confirm that dual wielding will not make it into Alliance. It would be relatively easy for a mod to do so, though figuring out the animations would be a trick I'd leave up to them, since you wouldn't be dealing with just a couple of weapons being dual wielded but a potentially large set out of the 200+ in the WarStudio.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jul 03, 2006 7:50 pm 
Offline
Corporal

Joined: Fri Jun 30, 2006 5:50 am
Posts: 78
Zammo wrote:
Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?

Open it up, put more bullets in.

A big part of the advantage of having two guns, is that you don't have to reload, you have enough bullets to kill everyone. Or die firing.

For my favourite dual reloading animation, have a look at Aliens Vs Predator Gold. (the Gold version has the dual Brownings).

Dual wield is definitely all in the flashy delivery.
Two Gun Tex and his six guns, draws shoots and spins them back in. Style points are awarded.
He will want as many loaded pistols as he can carry since reloading will take so long.

I particularly enjoyed the Clint Eastwood film The Outlaw Josey Wales, because his revolvers are cap and ball, he has to have about half a dozen since reloading isn't such a reality in a cavalry charge.

The problem with representing two pistols in a realism shooter is that you can't fire them at independant targets simultaneously. One with the mouse, one with the Track IR? an Eyetoy?, I can't see how implementing that element.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 04, 2006 5:46 am 
Offline
Corporal
User avatar

Joined: Fri May 26, 2006 12:45 pm
Posts: 79
baff wrote:
Zammo wrote:
Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?

Open it up, put more bullets in.

A big part of the advantage of having two guns, is that you don't have to reload, you have enough bullets to kill everyone. Or die firing.

For my favourite dual reloading animation, have a look at Aliens Vs Predator Gold. (the Gold version has the dual Brownings).

Dual wield is definitely all in the flashy delivery.
Two Gun Tex and his six guns, draws shoots and spins them back in. Style points are awarded.
He will want as many loaded pistols as he can carry since reloading will take so long.

I particularly enjoyed the Clint Eastwood film The Outlaw Josey Wales, because his revolvers are cap and ball, he has to have about half a dozen since reloading isn't such a reality in a cavalry charge.

The problem with representing two pistols in a realism shooter is that you can't fire them at independant targets simultaneously. One with the mouse, one with the Track IR? an Eyetoy?, I can't see how implementing that element.



Your talking about films not real life, I think you need to realise theres a difference.

If your holding two pistols or uzi's and they run out how you intend to reload them? You will have to put one down or in your pants while you reload the other, which would be very awkward and slow.

_________________
Only the dead have seen the end of the war. - Plato


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 04, 2006 8:19 am 
Offline
Corporal

Joined: Fri Jun 30, 2006 5:50 am
Posts: 78
And you are talking about games not real life, I think you need to realise there is a difference.
I am using a movie for reference with the Outlaw Josey Wales, since none of us have any kind of experience in that situation a recreation is the best we are likely to get.

In real life I am perfectly capable of reloading a Desert Eagle one handed and fast (either hand). I am also capable of holding two Uzis in one hand/arm. Which means I can use the other hand to reload them.
I can also juggle.
While I am obviously aware that this is not real life, you will find some good animations representing dual reloading in assorted video games, in AVP Gold in particular you will see one very stylish way in which this can be done. I can't recommend it enough for dual wield fans.

in "real life" I can holster one weapon and reload another then swap.
With an Uzi* this should be easier as I might use a sling.
I can also hold a magasine and a pistol in one hand at the same time, or two pistols in one hand at the same time and not holster anything at all.

(*)I haven't tried dual wielding Uzi's, the thought has never occoured to me. I'm not Arnie, I like to fire them with both hands on.
The tiny one (Micro Uzi?) would make quite a good off hand pistol since it has a large capacity magasine and my off hand has weaker aim.
In general I prefer a lighter weapon in my off hand. I wanted to train myself to be ambidextrous for a while, but it's just too much effort.

Two Gun Tex was a real cowboy. The tricks you see on the movies are also seen at the rodeo. The level of familiarity that a pistelero achieves with his weapons allow him to co-ordinate some very difficult manouvres with speed and precision.
Like a tennis player and a juggler, the reflexes become conditioned and you are still able to do this under extreme pressure.
I would suggest that it takes 6 hours of constant repetition to train condition your reflexes in this manner. Get two pistols and mess about for an afternoon and you'll have it down.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 04, 2006 2:51 pm 
Offline
Specialist

Joined: Sun Jul 02, 2006 4:19 pm
Posts: 45
Zammo wrote:
Its just stupid and for people who have watched to much Matrix or John Woo films want in the game. You cannot effectively use two weapons in combat, how would you reload them?

:?
You throw one at the enemy when it's empty and reload the other one! If the thrown gun hits your opponent, it can momentarily stun him while you reload! And, if they're the same gun, you'll conserve ammo twice as long! :P

_________________
We're not retreating, we're advancing in a different direction!


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 05, 2006 6:22 pm 
Offline
Sergeant Major

Joined: Thu Jun 29, 2006 3:07 am
Posts: 376
Location: Sweden
???

Ok

Well... Cus the reality and scripting is not going to fit... So it don't really matter for me if you leave it out from game...

I just thought it could be a funny thing to have in arcade mode to choose 2 barretas or whatever... Just 2 pistols of same kind and doing some wild west shooting on glasses, plates, bottles and other brakeble stuff... Just to have some stupied fun... But leave this out from reality type of gameing... Don't matter... Is not of any weight to game if you going for reality ONLY........

:D


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jul 07, 2006 6:36 am 
Offline
Recruit

Joined: Fri Jul 07, 2006 6:20 am
Posts: 4
Handguns aren't that difficult to use with one in each hand, I'm pretty good at reloading two automatics at once, preferably single-stackers.

Using two handguns can be quite cumbersome though, you lose alot of accuracy and mix and matching different types certainly throws you off; for example a double action revolver and an single-action auto have different trigger pulls and will most likley have difference in muzzle energy and their frames both absorb recoil differently.

One of the biggest problems really is finding a place to holster two handguns and all your spare magazines for them.

Alot of handguns don't fit the left hand very well too, like a mag release on most revolvers is geared towards right handed shooters, it would get really complicated: you'd have to holster the revolver in your left hand, reload your right, holster it, then draw your left, transfer it to your right hand, reload, transfer, and then draw your right again. Josey Wales did it best with his six six shooters. Many autos (Beretta) can be simply converted with the mag release set to the left side, but it pretty easy to trip with your index finger so I don't see what the point is. Then you have your European handguns where the mag release is in the bottom of the mag, which would be another holstering fiesta...

Overall it's pretty impractical for any type of combat scenario, but it's undeniably cool and fun.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jul 07, 2006 5:54 pm 
Offline
Corporal
User avatar

Joined: Fri May 26, 2006 12:45 pm
Posts: 79
Uzigon wrote:
Handguns aren't that difficult to use with one in each hand, I'm pretty good at reloading two automatics at once, preferably single-stackers.

Using two handguns can be quite cumbersome though, you lose alot of accuracy and mix and matching different types certainly throws you off; for example a double action revolver and an single-action auto have different trigger pulls and will most likley have difference in muzzle energy and their frames both absorb recoil differently.

One of the biggest problems really is finding a place to holster two handguns and all your spare magazines for them.

Alot of handguns don't fit the left hand very well too, like a mag release on most revolvers is geared towards right handed shooters, it would get really complicated: you'd have to holster the revolver in your left hand, reload your right, holster it, then draw your left, transfer it to your right hand, reload, transfer, and then draw your right again. Josey Wales did it best with his six six shooters. Many autos (Beretta) can be simply converted with the mag release set to the left side, but it pretty easy to trip with your index finger so I don't see what the point is. Then you have your European handguns where the mag release is in the bottom of the mag, which would be another holstering fiesta...

Overall it's pretty impractical for any type of combat scenario, but it's undeniably cool and fun.


Exactly, as I said earlier its just not practical.

It fits games like Duke Nukem or CS well but not really games that are trying to portray things realistically.

_________________
Only the dead have seen the end of the war. - Plato


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jul 07, 2006 7:33 pm 
Offline
Sergeant Major

Joined: Thu Jun 29, 2006 3:07 am
Posts: 376
Location: Sweden
Well i get it and it was not so i ment.

I ment to have a own shooting range (choice) in (outside) game with only arcade dual wilding. Just to get shooting of something and get my trigger happy fingers to be very happy. Just to have some funny extra matrial in game... Arcade dual-wilding will be like the shooting range for training, that will sure be there...

But only if there is resourses and time to make this dual-wilding shooting range... Not a must for me, but should be realy fun...


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jul 07, 2006 8:30 pm 
Offline
Captain
User avatar

Joined: Tue Jun 06, 2006 6:28 pm
Posts: 999
Location: Houston, Texas
I hope we dont have dual welding in this game...it would take the realistic feeling away from it. Name one Military that issues 2 pistols to each soldier....there is none its point less. You have an assualt rifle or smg whats the point of droping that to use 2 pistols?!?!?!


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jul 08, 2006 9:27 am 
Offline
Major General
User avatar

Joined: Tue Jun 06, 2006 9:59 pm
Posts: 1027
Location: Houston, TX
Well.. I suppose theres the cool factor of it.. I wouldnt mind there being an option that can allow or prohibit them for a server.

But it certainly shouldnt be in the single player game, it is rather pointless to have a pistol in either hand, when you could just have an m4 or something.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jul 08, 2006 10:05 am 
Offline
Sergeant First Class
User avatar

Joined: Mon May 22, 2006 11:44 am
Posts: 229
Location: Boston, Ma
Most soldiers don't even get issued pistols at all.

_________________
Of the troops, For the troops.

Military Police.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jul 09, 2006 2:39 pm 
Offline
Lieutenant Colonel
User avatar

Joined: Sat May 27, 2006 11:22 pm
Posts: 1826
Location: Hayward, Cali
I think dual wielding would be good, if limited.

You should only be albe to dual wielding SMALL SMGs and pistols.

Most pistols (except the Deagle) would be viable for dual wielding.

Suitable SMGs for dual wielding would probably be the Mini UZI and the MP7, since they are smal enough and dopn't produce alot of recoil.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jul 09, 2006 3:11 pm 
Offline
Sergeant First Class
User avatar

Joined: Mon May 22, 2006 11:44 am
Posts: 229
Location: Boston, Ma
First of all its desert eagle, Not "deagle". Any way, Duel weilding subs is worse then pistols becuase it is now much harder to reload, not saying reloading with a pistol in two hands is easy, But for realism duel weilding is up there with sprinting while shooting accuretly, and ghosts. And for a decent shot with a pistol you would hold it with two hands as well.

_________________
Of the troops, For the troops.

Military Police.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jul 09, 2006 5:38 pm 
Offline
Sergeant Major

Joined: Thu Jun 29, 2006 3:07 am
Posts: 376
Location: Sweden
Bidiot wrote:
First of all its desert eagle, Not "deagle". Any way, Duel weilding subs is worse then pistols becuase it is now much harder to reload, not saying reloading with a pistol in two hands is easy, But for realism duel weilding is up there with sprinting while shooting accuretly, and ghosts. And for a decent shot with a pistol you would hold it with two hands as well.


But if this was inplanted outside of multiplay and singleplay... Just have a funny little arcade shooting range outside the game, like a option... Just to have some fun, dual-wilding and destroying lots of bottles,plates,crates,chairs,windows,just everything you can find in game... Just to have some fun in ARCADE MODE outside game with PHAT HEAVY METAL MUSIC in the background and FULL DAMD DESTRUCTION of lots of fun for your EYES and EARS...

Maybe even set this mod there you set up grafichs and sound setups... In this way you even can see how your grafichs are working when you making the heavy shootout and listen how your soundcard working with all stuff exploding in rapid speed...

Just a funny thing in imported stuff in game... 2 barettas is enuff for this extra thing in settings setup part of menu...

:lol:


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jul 09, 2006 10:39 pm 
Offline
Lieutenant Colonel
User avatar

Joined: Sat May 27, 2006 11:22 pm
Posts: 1826
Location: Hayward, Cali
Bidiot wrote:
First of all its desert eagle, Not "deagle". Any way, Duel weilding subs is worse then pistols becuase it is now much harder to reload, not saying reloading with a pistol in two hands is easy, But for realism duel weilding is up there with sprinting while shooting accuretly, and ghosts. And for a decent shot with a pistol you would hold it with two hands as well.

Everyone seems to think that reloading two SMGs is completely impossible it's not. Go play Max Payne 2.

Just to recap, some SMGs to produce to much recoil and are too big to be dual wielded but someare perefectly viable like the MP7 and MAC10.

"Deagle" is slang. You no play CS? :lol:


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jul 10, 2006 10:19 am 
Offline
Sergeant First Class
User avatar

Joined: Mon May 22, 2006 11:44 am
Posts: 229
Location: Boston, Ma
First I never said impossible i said really really really uber really hard :P, Also Max payne isn't a creditable source on weapon knowlage. I know it's sland but I still hate it, And i only played CS for the riot shield.

_________________
Of the troops, For the troops.

Military Police.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jul 10, 2006 11:39 am 
Offline
Sergeant Major

Joined: Thu Jun 29, 2006 3:07 am
Posts: 376
Location: Sweden
|_}UM{--}G{_|FeAR wrote:
Bidiot wrote:
First of all its desert eagle, Not "deagle". Any way, Duel weilding subs is worse then pistols becuase it is now much harder to reload, not saying reloading with a pistol in two hands is easy, But for realism duel weilding is up there with sprinting while shooting accuretly, and ghosts. And for a decent shot with a pistol you would hold it with two hands as well.

Everyone seems to think that reloading two SMGs is completely impossible it's not. Go play Max Payne 2.

Just to recap, some SMGs to produce to much recoil and are too big to be dual wielded but someare perefectly viable like the MP7 and MAC10.

"Deagle" is slang. You no play CS? :lol:


Dual-wilding is almost impossible, to do IRL. It's not possible to reload like Max Payne doing it... That is just a arcade hong-kong shooter and no reality to it... If dual-wilding will be inplanted into game, the reloading time will be like 6-10 seconds and not like in Max Payne. There is even no soldiers in any army using dual-wilding like there combat style...

I just want to have it in grafics and sound settings... To see how the grafics and sounds doing in heavy shootout with dual-wilding... And from that calibrate my settings for grafichs and sound... Just nothing with the game to do, only a test scenerio in settings or just lots of FUN...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 105 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group