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PostPosted: Sun Aug 20, 2006 11:01 pm 
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Major General
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Joined: Tue Jun 06, 2006 6:09 pm
Posts: 1312
Location: Texas
So it can be a testament to all the stupidity of the past.

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Whatever happens, we have got
The Maxim gun, and they have not.


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PostPosted: Mon Aug 21, 2006 2:21 am 
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Joined: Wed May 24, 2006 10:22 pm
Posts: 162
I doubt there is a single one of you in this entire thread who would be able to testify to "what works in combat and what doesn't" So lets drop that as a statement to back up your beliefs.

Duel wielding is best left to Halo jocks and counterstrike losers and that's damned fine by me.

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"There are over 550 million firearms in worldwide circulation. That's one firearm for every twelve people on the planet. The only question is: How do we arm the other 11?"


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PostPosted: Mon Aug 21, 2006 1:22 pm 
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Sergeant Major

Joined: Thu Jun 29, 2006 3:07 am
Posts: 376
Location: Sweden
Yeah, i agree. Delete or lock this thread. It have nothing with the game to do. Cunterstrike stuff can have their own unrealistic games to destroy. Dual wild is nothing to this realistic combat shooter. Dual wild is just a wild dream.


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PostPosted: Mon Aug 21, 2006 3:22 pm 
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Joined: Tue Jun 06, 2006 9:59 pm
Posts: 1027
Location: Houston, TX
*looms into thread*

*looks around*



I say... :shock:


*fades out*

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PostPosted: Wed Aug 23, 2006 2:16 pm 
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Joined: Fri May 12, 2006 5:05 pm
Posts: 1071
Location: New York, NY
It's been fun and definitely a wild ride. Tears were shed, blood was spilled, and sharks were jumped. The time has come to pull the cord on the thread that just refused to die....

Sniff... I will miss it.

To recap:

There will be no dual-wielding in Alliance. Yes it's physically possible, but it's very impractical and thus not really worth our time at the moment. A mod could very easily add the ability to dual-wield, so it's possible that those that really want it will be able to do so at some point.

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