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PostPosted: Tue Mar 06, 2007 11:13 pm 
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I'm interested to here more about the games multiplayer mod if it has one


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PostPosted: Wed Mar 07, 2007 3:40 am 
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Unless I have horribly misunderstood, I think multiplayer is going to be at the core of what this game is about.

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PostPosted: Wed Mar 07, 2007 5:15 am 
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the single player is sounding good the multiplayer is sounding great

i wouldn't be interested at all if this game was single player only multiplayer is like 75% of the value of a fps

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PostPosted: Sat Mar 10, 2007 4:53 pm 
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ECUCOOLKILLER wrote:
I'm interested to here more about the games multiplayer mod if it has one



Look through the Official Questions and the Official Ideas thread, theres info there about what multi player will contain.

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PostPosted: Tue Mar 13, 2007 6:59 pm 
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Going a bit off here, but I thought that it would be cool if they went a little Counter Strike on us, and offered a mode where you would have to buy your weapons as you play. Of Course, I wouldnt want this to be the only mode as Id like people to be able to be different squads from different eras.

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PostPosted: Tue Mar 13, 2007 8:22 pm 
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CS is retarded.

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PostPosted: Tue Mar 13, 2007 9:31 pm 
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spm1138 wrote:
CS is retarded.


QFT :!:


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PostPosted: Tue Mar 13, 2007 9:37 pm 
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cs isn't a bad game but it's so shitly made i mean you can't it shit if your aiming at it it's stupid as hell

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PostPosted: Tue Mar 13, 2007 11:05 pm 
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spm1138 wrote:
CS is retarded.


Didnt say it was good :p

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PostPosted: Wed Mar 14, 2007 5:13 pm 
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cs is not a bad game, its just that a) u have to play obsessively to get anywhere in it because its the lvl of gameplay that it gets and b) it is unrealistic in almost every aspect


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PostPosted: Wed Mar 14, 2007 6:53 pm 
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CS is a bad game.

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PostPosted: Wed Aug 24, 2011 10:30 pm 
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Counter-Strike is a good game to unwind to. It doesn't matter if its unrealistic.
Look at Unreal Tournament and Quake III.

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PostPosted: Fri Aug 26, 2011 9:08 pm 
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lol 4 year old necro post

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PostPosted: Fri Aug 26, 2011 9:44 pm 
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I used to love CS back in the day, but lately it's lost a lot of it's magic.

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PostPosted: Mon Aug 29, 2011 9:51 pm 
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You should check out the sequel, Counter Strike: Global Offensive. It looks like it wants to improve on the original. We'll see how everything turns out!
The chance to have a normal game with PC and console players sounds interesting.
At the moment, I'm looking forward to Alliance multiplayer!

Oh and whoops about the post resurrection. That's what happens when you stay up all night and click on any thread.:mrgreen:

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PostPosted: Tue Aug 30, 2011 3:09 pm 
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Rumbler07 wrote:
Oh and whoops about the post resurrection. That's what happens when you stay up all night and click on any thread.:mrgreen:


Party Foul! :D

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PostPosted: Sun Sep 04, 2011 11:06 pm 
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Rumbler07 wrote:
You should check out the sequel, Counter Strike: Global Offensive. It looks like it wants to improve on the original. We'll see how everything turns out!
The chance to have a normal game with PC and console players sounds interesting.
At the moment, I'm looking forward to Alliance multiplayer!

Oh and whoops about the post resurrection. That's what happens when you stay up all night and click on any thread.:mrgreen:


Even though I'm adding to the necro post, just like to voice my opinion on CS:GO.

From the few things I've seen and read on it, it's effectively CS 1.6, with new maps, maybe new weapons, and it's geared primarily to consoles.

CS always relied on careful maneuvering and extreme accuracy. The limitations of console controllers (be it XBOX 360 or PS3), is that they're no where near as precise as even a shitty keyboard and mouse. So, at least what I'm foreseeing, is that it's just going to be a dumbed down version of CS 1.6 ported to consoles.

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PostPosted: Mon Sep 05, 2011 12:10 am 
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Just my 2 cents..

Used to like cs but for some reason, it just doesn't do it anymore, regardless of whether it is 1.6 or source. To me they just seemed to be a glaring example of the genre's shortcomings. The gameplay just feels really outdated. It speaks to a day when technical limitations prevented shooters from being anything more than being exercises in corridor shootouts. Large open maps are one of the best ways to prevent camping and when you cram 32 people in on a tiny map, you just provide people with a huge incentive to sit there and pick off people as they pass by.

If global offensive had been dropped 2 years ago, I might have cared. They are going to really have to do some major overhauling to get it up to date. Of course, the hardcore competitive sector is probably.

Some footage
http://www.youtube.com/watch?v=SVyXrbODp34

Looks really nice running on the Portal 2 engine. Got some great lighting, but underneath it all, it's seems like tired mechanics.

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PostPosted: Mon Sep 05, 2011 4:13 am 
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#//neostyles.CD wrote:
Just my 2 cents..

Used to like cs but for some reason, it just doesn't do it anymore, regardless of whether it is 1.6 or source. To me they just seemed to be a glaring example of the genre's shortcomings. The gameplay just feels really outdated. It speaks to a day when technical limitations prevented shooters from being anything more than being exercises in corridor shootouts. Large open maps are one of the best ways to prevent camping and when you cram 32 people in on a tiny map, you just provide people with a huge incentive to sit there and pick off people as they pass by.

If global offensive had been dropped 2 years ago, I might have cared. They are going to really have to do some major overhauling to get it up to date. Of course, the hardcore competitive sector is probably.

Some footage
http://www.youtube.com/watch?v=SVyXrbODp34

Looks really nice running on the Portal 2 engine. Got some great lighting, but underneath it all, it's seems like tired mechanics.

CS was never ment to be anything other than a arcade type shooter. Of course it's outdated it was a mod for hl1 long long ago. "If it ain't broke don't fix it" to the pubber 32 man servers are a wet dream. It means they can just run around or camp doesn't matter either way they get to have fun and frag. Regardless of what you may think camping in a corner for awhile is a tactic that is very under rated. Have you ever seen invite or cpl players play? They slow walk and camp the entire time. Why? Because they are using their brain. The same can't always be said about the random pubber, but regardless they are having fun and that's what every game is about. You can't simply think that a bigger map will cause any type of teamwork or no camping. Regardless of the game there will always be camping accept it. Doesn't matter how big the map or what game it is. It has happened in every FPS and will continue. So what if someone camps and kills you..use your brain and kill him. There is always a way. In dod AND CS I would pre-fire the most common places or take a quick peak around the corner or even just be better as far as skill and jump out and kill them. Do I get them everytime? No, of course not, but it is apart of the game to get killed. If you are worried about being killed by a camper you really shouldn't play FPS'S. I'm not trying to put you down, but I'm trying to show you that camping or small maps isn't what makes CS bad in anyway. The small maps MADE that game one of the biggest FPS games ever. There are very VERY few games that after 10 years still have a huge fan base if not bigger than when 1.6 was at it's peak. Realistic? Nope not even close, but the type of shooter that it is made it amazing.

As far as the new one coming out...I'm with Dermann. I have no desire to play CS on a console period. If I'm on a console it's to play cod.

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