Alliance: The Silent War
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Environmental interactivity
https://www.alliancethegame.com/community/viewtopic.php?f=14&t=566
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Author:  #//neostyles.CD [ Sat Dec 30, 2006 6:51 pm ]
Post subject:  Environmental interactivity

List the objects that you would like to be interactive (besides guns and grenades)
-Booze - affects your visions
-Cigarettes (hey, what battlefield experience can be complete with out a few of these?)
-Binoculars - variable levels of zoom
-Doors - open and close

Author:  Colt .45 Killer [ Sat Dec 30, 2006 7:58 pm ]
Post subject: 

since everything in games takes time to implement, i really think you should give some VERY strong reasons for drinking and cigarrettes to be in game. because afterall, you know how many kooky lawers like jack tompson are gonna atack this game if you can drink and smoke in it? heck it might as well get a M for mature raiting so youl have to prove your what is it, over 18?

drinking and cigarettes have no place purpose or reason in a fps. until you can provide one, i suggest you retract those suggestions...

Author:  Haro [ Mon Jan 01, 2007 2:10 pm ]
Post subject: 

use the galil bottle opener to open an imaginary brand soda...?

Author:  #//neostyles.CD [ Mon Jan 01, 2007 2:49 pm ]
Post subject: 

Haro wrote:
use the galil bottle opener to open an imaginary brand soda...?

Yeah, that'd be cool. Alternate to flash bangs :

Your character pulls out a soda. He/she shakes it up and throws it to the desired location. After a few seconds, the building pressure causes it to blow up.

Soda gets in their eyes and you can hear them going "goddammit!"


:lol:

Author:  Colt .45 Killer [ Mon Jan 01, 2007 4:44 pm ]
Post subject: 

heheh, or they just pick it up .. drink it and shoot you because al youve got on you are jolly ranchers , peanuts and soda ... instead of guns ammo and nades..

Author:  Spiffinz [ Tue Jan 02, 2007 4:50 am ]
Post subject:  Re: Environmental interactivity

|_}UM{--}G{_|FeAR wrote:
List the objects that you would like to be interactive (besides guns and grenades)
-Booze - affects your visions
-Cigarettes (hey, what battlefield experience can be complete with out a few of these?)
-Binoculars - variable levels of zoom
-Doors - open and close



...Why the hell did you make a thread for this? :x =P

Author:  Colt .45 Killer [ Tue Jan 02, 2007 10:29 am ]
Post subject: 

almost what i was thinkin...

Author:  SanSalvados [ Tue Jan 02, 2007 1:05 pm ]
Post subject: 

I WANT DRINKING AND SMOKING TO THIS GAME!!!
When you're drunk you can have multiple enemies infront of you! thats what i call difficulty!
when you smoke you can't run as fast as usually, of course it depends how much have you been smoking!

I wanna make Molotov Coctails!
then flame them with cigarette and throw it on Jack Thompsons face!
Jack Thompson is one hell of a lame son of a bitch...
and a retard!
DAMN! i need to write a book of 1 hundred and 1 ways to kill Jack Thompson
or
1 000 000 words to describe one stupid lame fuck...
I'm gonna get the nobel someday!

Author:  Silent [ Wed Jan 03, 2007 12:35 am ]
Post subject:  Re: Environmental interactivity

Spiffinz wrote:
...Why the hell did you make a thread for this? :x =P


Copy and paste this statement to MOST of his threads.

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