Personally, Ive always been a big fan of the biggest most powerful guns a game offers. The railgun in Quake 3 and Red Faction. The Barret M82a1 and .454 Raging Bull in The Specialists (even post nerf

) Anti-tank rifles in Red Orchestra 1&2. The bigger the bullet the bigger the bang
I like the way video games portray such controlled chaos.
One could say im also an advocate of stopping power, so in Alliance you will probably see me running around with some ridiculous gun like an old .45-110 sharps and a .44 magnum

I had an idea for the Pre-Made loadout setups, (this is probably how its being done anyway hah) you can filter through different nations military weapons by generation. Clicking on the United States for instance would start by showing the various M16/M4 variants, Beretta M9, M67 frag grenade, M249 SAW, etc.
[id love to actually make a list of ALL the guns including all the minor variations between branches and special forces type units but there is no time
] for Modern Times then as you go into the past the different slots would change according to history.
So between the Gulf War and the war in Iraq/Afghanistan the primary sidearm would change from the m1911a1 to the beretta m9 for the army/navy/marines/airforce but for other special units itd be other gagets as it is today im sure
Clicking on the U.K. would start with the SA80 of modern times and/or the P226/Browning L9A1 etc etc.
That would make it easy to fight scenarios across time so to speak, specific soldiers from one time period and location to fight enemies from another
