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PostPosted: Tue Jun 06, 2006 8:17 am 
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I came across an article that may interest the developers and people who frequent this forum. Its 'Dslyecxi' idea of what makes a truly realistic FPS game, he is an ex-US Marine so he has experience of real combat and he also plays a lot of realistic FPS games. There are a lot of truly interesting features in here that could make a game brilliant.

Be warned though this is a very long article (22,000 words), so I’d suggest reading it over a number of days, but it is definitely worth the read.

The only thing it doesn't address is the need for classes in FPS so every grunt cannot fly a helicopter or drive a tank, but as Alliance will not feature drivable vehicles, so this omission doesn't matter too much.

http://dslyecxi.com/bestoftactical.html

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PostPosted: Tue Jun 06, 2006 8:44 am 
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Location: Kiev, Republic Ukraine
Cant open

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PostPosted: Tue Jun 06, 2006 12:16 pm 
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I watched the video, good stuff. Didn't expect MOUT in a warehouse or hanger though, I ', just used to it in a mock city or somthing.

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PostPosted: Tue Jun 06, 2006 2:56 pm 
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Tango Lima 832 wrote:
Cant open


Try again. There shouldn't be any problems with the link though.

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PostPosted: Wed Jun 07, 2006 11:47 pm 
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saw that on insurgency. tbh, didnt find it all that good. it's quite a long thing, he put SOOO much effort into it. *For those of you who only stood at the first page, look down and click on the links*

not my kinda game

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PostPosted: Thu Jun 08, 2006 3:21 am 
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I don't know how you could say that its a brillant article that covers just about every aspect you'd ever wish to want in a realistic FPS. What do you mean by 'not my kind of game', what do you think this is going to be?

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